Returning to Shadow Labs

As I have mentioned before, I have had a rocky time in SL. Back when I was tank spec before hitting 70, we never made it past Vorpil. When I was healadin, we often had rocky runs, wiping once or twice clearing before Blackheart and then again dying to Vorpil at least once. Murmur I [...]

When to start DPS with a Tankadin

As reader Ironshield mentionned, too often you’ll find an overeager DPS starting to open up on mobs under the effect of Avenger’s Shield daze effect - that is, right after the pallie pulls and the mobs start (slowly) moving to him.
Do wait until the first consecrate has been laid down. When the primary DPS target [...]

Working on Tankadin & Hunter Synergies

As a recent SL run has shown again, combining a paladin tank’s standard pulling technique (Avenger’s Shield) with a hunter’s trapping capabilities requires a bit of work to get right. In order to frame the problem properly, let’s just review very briefly a couple of core elements on both classes.

How to ruin a Pull: Keli’dan the Breaker

Keli’dan the Breaker is the final boss in Hellfire Citadel’s Blood Furnace. BF is the second instance you can enter in Outlands, and it isn’t particuliarly tough in normal mode, as long as nobody starts doing stupid stuff.

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