Tag Archives: Mechanisms

LotRO: No more Clown Shoes – Outfits Explained

When I recently ranted about the problems that mismatching armour would do to a fashion-conscious character, reader Longasc reminded me that Lord of the Rings Online actually had a great system to customize every toons’ appearance, Outfitting. Of course, me … Continue reading

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LotRO: Warden’s Heal over Time, Second take

In my first attempt, I gathered the relevant information from the Lorebook and lotro-wiki, for the sake of convenience. Unfortunately, when playing my Warden the next time, I found out that the in-game tooltips didn’t always match the external data … Continue reading

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LotRO: Warden’s Heal over Time Duration, First Pass

Author’s note: The post below is based on incomplete and inaccurate information and does not reflect in-game reality. A more recent post supercedes the content below with more accurate information. As has been noted before, the Warden’s Heal-over-Time skills do … Continue reading

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The Four Learning Styles and How They Can Help Team Progression

Are any of these familiar? Some of your players simply never seem to read strategies posted to the website? Some others, no matter how, will always forget about vital buffs or die to ground fire at least once? When you … Continue reading

Posted in PvE, PvP | Tagged , , , | 11 Comments

Will 3.1 Dual Specs Become the Rug Under Which Design Issues Will Be Swept?

As you’ve heard already, Blizzard plans to bring an option to switch between two specs at the drop of a hat (probably out of combat) including switching your gliph selection in the process. A neat feature on the surface, right? … Continue reading

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Armchair Theorycrafting: the lackluster Wrath Healadin

With time and many tweaks and adjustments, the WotLK beta has wrought many changes from the initial beta outlook. As we get closer to patch 3.x and its class overhauls, I took a long, hard look at the current state of the healadin.
And I don’t like it. Continue reading

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Corruption in Wrath

As quoted by MMO Champion, the almost-standard staple of warlock talent builds, putting 5 points into improved corruption to make the bloody spell instant, has been changed. Corruption becomes instant as a base spell, and the talent boosts its damage. … Continue reading

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Early Healadin Reports: Holy Shock Becomes Viable

To follow up on my previous post, via the EJ thread linking to it, someone wrote about his experiences group healing in the Wrath beta on the o-bards:[...] Continue reading

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Bartle doesn’t get MMOs says Tobold, who doesn’t get Bartle

In one of these interesting meta-spats in the blogosphere, Tobold took exception to Richard Bartle’s statement in an interview to Massively that “I’ve already played Warhammer. It was called World of Warcraft.”
Tobold proceeded to write a withering post about Bartle’s bitterness and irrelevance in modern MMOs which, Tobold believes, the old curmudgeon doesn’t grasp anymore. Continue reading

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