The new 2.3 GCD and Stopcasting on Live

As anticipated previously, the new GCD mechanism which prevents any command to be sent to the server while the client is under a global cooldown is causing issues for several classes.
Instead of going into the full details again, just know that the Blues are aware that this affects playing in a negative way and are [...]

Blog tweaking: one Newsfeed to rule them all

In my quest to make Altitis more to my liking, I had redirected my post feed to Feedburner. However, at the bottom of the site one would still find the old “subscribe to posts (Atom)” link, which would give access to the original, non-feedburned feed.
After almost gouging my own eyes out trying to find how [...]

GCD 2.3 Revisited - Sample spreadsheet

As a follow-up to my previous post, here’s the Holy Shield behaviour I came up with.

That way, if my reasoning is wrong, you can directly see where it happened and please, by all means, do correct me.

On Similar Matters

The new 2.3 GCD and Stopcasting on Live (1)
The Losing AV gives Zero Honour Fallacy (4)
Defense Theory: [...]

GCD in 2.3: Reasoning Error? Correction in a while

In my post about the changes to /stopcasting in 2.3, I believe I have made a massive reasoning error, which explains why some people do not notice any visible changes in behaviour on the PTR on cast times / cooldowns longer than the GCD.
I’m going to take some time spreadsheeting a couple of scenarios before [...]

A Dummy’s Guide to Starting Arena

Arena is an excellent source for certain pieces of gear - in fact most group roles except tanking can use Arena as a means to enhance their kit for endgame while waiting for something on their gear wishlist to drop (and we all know the pieces you’re really after will actually only drop after they [...]

When to start DPS with a Tankadin

As reader Ironshield mentionned, too often you’ll find an overeager DPS starting to open up on mobs under the effect of Avenger’s Shield daze effect - that is, right after the pallie pulls and the mobs start (slowly) moving to him.
Do wait until the first consecrate has been laid down. When the primary DPS target [...]

Stunlocking and Tankadins

Domilias wrote about stunlocking in instances with a warrior tank, and Karthis doubled up by expanding the point to druid tanking.
To round up all tanking classes, Paladins to require to get hit in order to generate threat. In our case a sizeable chunk of our aggro stems from direct spell damage dealt by having our [...]

Coding an Armory Crawler in PHP - basic HOWTO

Upon special request, a few notes on how I build my crawler.What I’m using:
A stock XAMPP (for windows in my case) package, containing

PHP 5: I wanted 5 simply because it contains SimpleXML, which makes parsing easy and straightforward
MySQL 5: that one was in the package, I don’t think v4 would have made any difference
Initially nothing [...]

Offensive Hovercasting: Totem Disposal

Another nice application for hovercasting for ranged classes is getting rid of those pesky totems. Based on Wand-users, this simple macro allows you to kill a totem without deselecting your current target:
#showtooltip/cast [target=mouseover] Shoot/stopcasting
Bind it to a key, move your mouse over a totem, press the key, and voilĂ . You’re still having your normal target [...]

Leveraging Mouseover (Hover-) Casting

Several of my macros, in particular healing, cleansing and taunting, include the conditional [target=mouseover].
Provided you did bind the macros containing it to a hotkey, you can now do so-called hover-casting - basically just move your mouse pointer so it hovers above whoever you want to use the macro on and hit the shortcut key. To [...]

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