World of QQCraft

Bah. I’ve stayed away from any fora safe for alla’s pallie boards for a while, but needed a refresher on mages, and got more than I asked for.
In the announced patch 2.3 changes, the single most interesting element is the “free” spell damage added to +healing. Now with my +1056 on my healing set, this [...]

Heads-Up - Druids

I added a section for durids on the blogroll:

Of Teeth and Claws caters to the tanking droods
Resto4life and Rawr! I’m a Tree specialize on the nurturing aspects of the saving-everyone’s butt kind.

I have a love-hate relationship with druids, it’s the second class in terms of amount of toons I have created, it’s also one of [...]

Defense Theory II: PvE Defense for Tanks

With the Attack Table basics covered, here are the details for PvE defense - applied to tanks, because they’re the most focussed on mitigation here.
First things first, when tanking raid bosses, these are level 73, and this lowers your defense values seen in the paper doll in favour of the boss.
Now let’s go back to [...]

Defense Theory I: The Attack Table and You

Whenever someone or something performs an attack, a single /random roll is performed by WoW - for simplicity’s sake, let’s assume it’s a /random 100 roll. The resulting number is then checked against the so-called Attack Table.
This Attack Table lists the various outcomes versus a certain percentage range. When a NPC attacks a player, the [...]

Defense Theory: Introduction

Last night, another pallie on our server asked me whether stacking resilience was worth it for PvE. While the short answer is “no”, things are actually a lot more complex beneath the surface.
In order to explain the reason behind the short answer, we’ll need to delve into defense theory a bit at first. As the [...]

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