Master Blogging and Altitis Birthsday

So after a significant slowdown to my posting activities, this is my 300th post on Altitis. Incidentally, the blog is also 1 year (and 10 days) old now.

The need for better Arena Statistics - Armory Crawler v2 in design

Relmstein stirred an interesting debate in his last two posts and gave me the kick I needed to get back to work in earnest in improving my Arena Ladder crawler.
In his first post, Relmstein made some pointed remarks about the reasons for the popularity of the warrior / pallie combo in arena. I did however [...]

Armory Crawler - future plans

After my first series of runs and my recent hiatus, here are my plans for the armory crawler:

Rewrite a V2 with a better data model for storage
Include US BattleGroups
Get a couple of late Season 2 Snapshots
Harvest early Season 3 results.

I do expect some differences in class composition between both seasons, especially in 5v5, what with [...]

Coding an Armory Crawler in PHP - basic HOWTO

Upon special request, a few notes on how I build my crawler.What I’m using:
A stock XAMPP (for windows in my case) package, containing

PHP 5: I wanted 5 simply because it contains SimpleXML, which makes parsing easy and straightforward
MySQL 5: that one was in the package, I don’t think v4 would have made any difference
Initially nothing [...]

More Arena Compostion Statistics

Context: Data sampled tonight, 20h after arena reset. Limitations of the previous sample still apply.Without changing the Crawler code, I collected more ladders. The data collected is reproduced below by class and build, expressed in percentage of the total amount of team members surveyed.
Since there’s still quite a bit of automation I need to code [...]

Top Arena 2v2 Team Composition - Blackout EU

As promised, here’s the data gathered so far.
Notes:Battlegroup: Blackout EULadder: 2v2Teams surveyed: Top 87Players surveyed: 223Methodology: A player who invests more than 30 points in a tree gets classified as that Build type, if no tree has 31 points he gets counted as a hybrid.Sample time: Data was collected 2 hours before weekly Arena Score [...]

Crawler Progress Update

The crawler itself is now totally debugged (had one until the last minute which I kept missing which wouldn’t actually get the individual talent trees for each arena member).
I gather all the data I want to for this project, but have yet to code the statistics part.
My next issue is the execution time of the [...]

New Crawler Delay

Crawler coding proper is done, I was able to collect a data sample from the top 2v2 teams in one battleground. Now it’s the statistical part which I have to work on.Not entirely sure how I want to compile and display the data yet, so I’ll take another night or two to think things through.

On [...]

Crawler coding progress

Got parsing to work, coded through retrieving individual team members and storing them.
Tomorrow, I only need to retrieve their builds and I’m done with the Crawling. After that, it’s all a matter of interpreting the collected data. Looking good.

On Similar Matters

Top Arena 2v2 Team Composition - Blackout EU (0)
The need for better Arena Statistics - [...]

Arena Class Distribution Crawler Progress

After hitting my head against a brick wall for ages in trying to solve various problems generated by my lack of PHP expertise, I finally managed to get the armory to send me xml data instead of formatted html. Sounds trivial but it took me several hours to figure it out. The database part is [...]

Arena Class Distribution Crawler Project

A couple of days ago, I posted about a small sampling of the class distribution in the top 40 arena teams in EU’s oldest Battlegroup, and about automating this by creating a specific crawler for that purpose.
While my plea for assistance has remained unanswered, I’ve spent some time self-tutoring myself, and defined a data model [...]

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