Category Archives: MMOG

Why Storybricks matters

“I saved the world but I still have to pay for my own drinks when in town”.

This simple observation about the state of most, if not all, currently running MMORPGs is probably what explains the problem Storybricks tries to solve best. Continue reading

Posted in Altitis, blogosphere, MMOG, tools | Tagged , , | 5 Comments

The MMO Law of Gathering Professions

While I’ve made cynical observations about loot drop in MMOs before, in an amusing twist of fate, the invaluable Casual  Stroll to Mordor today blogs about optimal profession spread between four alt characters in LotRO. As coincidence has it, I … Continue reading

Posted in Altitis, LotRO, MMOG | Tagged , | 3 Comments

From Azeroth to Middle-Earth: United Colours of Clown Outfits

One thing that both Lord of the Rings Online and WoW have in common: the garish fashion sense that results from collecting the gear from quest rewards, skirmish tokens and crafting. To wit:  Yes, unfortunately, that live embodiment of a … Continue reading

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From Azeroth to Middle Earth: Account Types and Characters

Are you worn out on Warcraft yet still attracted to MMOs? Are fantasy RPG settings still what you are most interested in? Are you looking for a quite solid and still growing game that offers you a Free to play … Continue reading

Posted in LotRO, MMOG | Tagged , , , | 2 Comments

On Immersion: Do Trees Fall in Virtual Forests when Nobody’s around?

In his post “Edelweiss“, Tesh discusses how details that may appear insignificant to the player, or merely background information, are key in making a player’s experience of a virtual world real. And I couldn’t agree more. Beyond the obvious (the … Continue reading

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SW:TOR, My Line in the Sand

Star Wars: The Old Republic featuring Tatooine as a newbie zone? Just say no. Continue reading

Posted in MMOG | Tagged , | 5 Comments