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Category Archives: MMOG
Why Storybricks matters
“I saved the world but I still have to pay for my own drinks when in town”.
This simple observation about the state of most, if not all, currently running MMORPGs is probably what explains the problem Storybricks tries to solve best. Continue reading
The MMO Law of Gathering Professions
While I’ve made cynical observations about loot drop in MMOs before, in an amusing twist of fate, the invaluable Casual Stroll to Mordor today blogs about optimal profession spread between four alt characters in LotRO. As coincidence has it, I … Continue reading
From Azeroth to Middle-Earth: United Colours of Clown Outfits
One thing that both Lord of the Rings Online and WoW have in common: the garish fashion sense that results from collecting the gear from quest rewards, skirmish tokens and crafting. To wit: Yes, unfortunately, that live embodiment of a … Continue reading
From Azeroth to Middle Earth: Account Types and Characters
Are you worn out on Warcraft yet still attracted to MMOs? Are fantasy RPG settings still what you are most interested in? Are you looking for a quite solid and still growing game that offers you a Free to play … Continue reading
On Immersion: Do Trees Fall in Virtual Forests when Nobody’s around?
In his post “Edelweiss“, Tesh discusses how details that may appear insignificant to the player, or merely background information, are key in making a player’s experience of a virtual world real. And I couldn’t agree more. Beyond the obvious (the … Continue reading
SW:TOR, My Line in the Sand
Star Wars: The Old Republic featuring Tatooine as a newbie zone? Just say no. Continue reading


