I probably should have known better. I actually used to.
With the latest beta build, DK tanking talents appear again to spread across all three trees. Again, not much of an issue in general (except that now you actually will have to make some choices as currently not every single of them can be picked anymore), just that with the rate of changes, the class is currently too unstable to try and predict much about it.
As I said: I should probably have known better. I actually used to.
That being said, on the paladin front, not only do current tanking and healing specs look very interesting, it also appears even lower level gameplay may be smoother, making leveling another one a more interesting prospect than before. Looking forward to that aspect - provided it doesn’t get nerfed until live.
As others have noted, class-specific glyphs (inscriptions) have been introduced. See the same MMO-Champion link as above for all details, but some of these just sound too good to remain untouched.
To wit, some of the pallie glyphs:
- Glyph of Blessing of Might - Your Blessing of Might also grants offensive spell power equal to 10% of the attack power it grants.
- Glyph of Holy Light - Your Holy Light grants 10% of its heal amount to up to 5 friendly targets within 5 of the initial target.
- Glyph of Blessing of Wisdom - Your Blessing of Wisdom causes your target to also regenerate health at the same rate as mana.
These three appear pretty much quite powerful.
Or Shammies?
- Glyph - Chain Heal 01 (Shaman) (Class: Shaman) - Your Chain Heal heals 1 additional target.
- Glyph - Healing Wave 01 (Shaman) (Class: Shaman) - Your Healing Wave also heals you for 20% of the healing effect when you heal someone else.
Can you say battle healer? ![]()
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Tags: beta, Death Knight, Healing, Paladin, Shaman, Tanking, wotlkYou can follow any responses to this entry through the RSS 2.0 feed.
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3 Responses to “About the Difficulty to Write Steady Wrath Beta Commentary: DK Tanking Talents”
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The DK talent trees in general seem to be very scattered. I find it kind of interesting, but overwhelming. I finally got a beta key this weekend, and I played a DK for a couple hours, right up until the point I realized I had 12 talent points saved up and I’d better spend them. I spent a half hour or so staring at the talent trees in bewilderment, and logged off and played Castlevania instead.
Not sure about that that Chain Heal glyph. Is the percentage decrease between jumps lowered? Otherwise the fourth heal will only be a negligible 12.5% of the original, even assuming you have four targets to heal.
The Healing Wave glyph sounds like pure win though.
actually you sound so genius to me. i have no idea of this stuff actually. i just read all throughout but did not ring a bell..^^