Matticus just posted a story about a ZA run with an undergeared pallie healer. Immediate disclosure: no, it wasn’t me. But it resonated with last night’s WoW session.
I logged on my pallie, intending to go fishing some Golden Darters, which is more or less the only thing I can motivate myself to grind for cash these days. The guild had just wiped on Prince and one of their pallies had to log, so they asked me in as a replacement.
My “PvE” healing gear is still quite far from where it should be: green chest with +123 healing, green head with +110, S1 mace, PvP feet, hands and bracers, all for a grand total of +1340 healing unbuffed.
Now I believe I have always been open with the guild and raid leadership about the limitations in my playtime, my interest in arenas, and hence the other shortcomings on my kit, so when they get me in, it’s only because they would have to call it otherwise. But still, last night was a bit of an embarrassment, for lack of experience. Namely, in potting. Like I’d do in a normal instance, I drank my first mana potion when Parrot gave out the Low Mana warning, at about 2300 mana. Two minutes later, I was almost dry when I could pot again. The inevitable came 1 minute later: OoM and useless like an idiot who started realizing that if he had drunk his first potion at 6000 mana, he’d still be healing for another 3-4 minutes.
Not knowing the fight also wasted quite a chunk of my mana (running with two PUG priests whose healing habits I don’t know didn’t exactly help either) on overheals – where other quick boss stunts I did I managed to keep a light touch in this respect, I sat at a whopping 40% (!) last night, according to the WWS I ran.
- Pot early, pot often
- Get back to gearing up for PvE if I want to remain helpful in similar circumstances
And how did the fight go? We had an SPriest who got hit by a Shadow Nova while enfeebled at roughly 3 minutes into the fight: Minus 1 DPS. Our MT went down with Prince at 1%, at that stage only our GM, a pallie herself, wasn’t mana dry.
The rest of the guild started dropping like flies (and here I was, still OoM). And then our new Raid Leader, a BM hunter, landed a 3.2k crit, ending the show.
TeamSpeak errupted in wild cheering, tank and dps kit dropped, got three badges, rezzed raid, we called it, happy ending.
Still, Matticus’ point stands. No matter the circumstances, gear up for the task. At some point, it’s better to call a raid than get an undergeared player in who will, in practice, generate higher repair bills for everyone – even if we all know the drive for “just another try, we almost had him” will push the entire raid to get me invited against the interest of their pocketbook.